It would be great to have MAME added to EmuELEC. I’ve looked around and I think we could convert the batocera script to EmuELEC to get it working:
################################################################################
#
# MAME
#
################################################################################
# Version.: Release 0.247 - Switchres 2.002l
MAME_VERSION = gm0247sr002l
MAME_SITE = $(call github,antonioginer,GroovyMAME,$(MAME_VERSION))
MAME_DEPENDENCIES = sdl2 sdl2_ttf zlib libpng fontconfig sqlite jpeg flac rapidjson expat glm
MAME_LICENSE = MAME
MAME_CROSS_ARCH = unknown
MAME_CROSS_OPTS =
MAME_CFLAGS =
# Limit number of jobs not to eat too much RAM....
MAME_JOBS = 16
# x86_64 is desktop linux based on X11 and OpenGL
ifeq ($(BR2_PACKAGE_BATOCERA_TARGET_X86_64_ANY),y)
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Is anyone up to the task? I might do some of it but it will be a low priority since I’m getting pretty busy with quite a few tasks! LOL
EmuELEC
September 17, 2022, 4:37pm
2
There are several versions of MAME already included in EmuELEC, why do we need this one?
I think it would be the most compatible with arcade roms, I could be wrong though.
EmuELEC
September 20, 2022, 5:52pm
4
Well it makes no sense to add it just a on whim. Size is a concern, with so many devices supported and MAME being a HUGE emulator (sometimes about 200mb in size) if there is no advantage in adding yet another MAME version, then we should not.