Mupen64Plus standalone glide working?

Hey, Has anyone got mupen64plus standalone to work with the glide64 ok? It runs for me but 2D images such as menu interfaces dont show and black screens appear instead. Maybe it’s a setting I need to enable/disable? Does it run ok for you guys by default? The rice standalone version works fine for me.

Standalone glide64 is broken haven’t found a way to fix it.

lol yeah me either I tried disabling the frame buffer and fiddling with the texture settings but no luck. Do you think our builds are maybe missing some opengl implementation functions maybe?

Its something related to compilation, maybe the mali blobs are missing some extensions or something, but no idea, I could not find a fix

When I was fucking around with my old 4.3 build I remember it generating errors about some SDL3 functions implementations missing. Maybe the ng build suffers from the same prob.

SDL3? do you mean GLES3? I am sure its something related to the mali blobs, I just cannot figure it out.

ah sorry I meant GLES3 yes. It was something to do with some texture functions.

edit:
Let me check the logs again.

Here is the output I am getting from an older build 4.3 Amlogic

Video Warning: Could not find [AEROGAUGE] section in INI file!
Video: Using TEXUMA extension.

&ConfigOpenSection is 0x7f7bfd2570
(II) Setting video mode 1280x720...
Core: Setting video mode: 1280x720
Video: Your video card doesn't support GL_ARB_texture_env_combine extension
Video: Your video card doesn't support GL_ARB_multitexture extension
Video: Your video card doesn't support GL_ARB_texture_mirrored_repeat extension
Congratulations, you have 4 auxilliary buffers, we'll use them wisely !
Video: use_fbo 1

Video: 0:16: P0004: High precision not supported, instead compiling high precision as medium precis>
0:24: L0002: Undeclared variable 'gl_FragDepth'

Video: L0101 All attached shaders must be compiled prior to linking

Video: InitCombine()
Video: extensions
Video: initialized.
Video:

This the current build (4.4) Amlogic.ng output:

Video: InitCombine()
Video: extensions
Video: initialized.
Video:
&ConfigOpenSection is 0x7f7d2020f8
(II) Setting video mode 640x480...
Core: Setting video mode: 640x480
Video: Your video card doesn't support GL_ARB_texture_env_combine extension
Video: Your video card doesn't support GL_ARB_multitexture extension
Video: Your video card doesn't support GL_ARB_texture_mirrored_repeat extension
Congrat

So I guess its those functions that is the issue.

yes,the same question on my gt-king, game is Resident Evil 2