Does EmuELEC use Direct Rendering Manager and Kernel Mode-Setting (i.e. “–enable-kms” and “–enable-egl”) to lessen latency with OpenGL? Also I wondered if EmuELEC was compiled with the -lowlatency kernel or with https://liquorix.net/. Would any or all of these help EmuELEC be the lowest latency gaming OS versus Batocera or Lakka?
No idea, I do not use “lowlatency”, and The Amlogic images use the mali FBDEV blobs and the OGA/GF images use KMS/GBM. OpenGL is not supported but OpenGLES is.
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